POV-Ray : Newsgroups : povray.advanced-users : How to duplicate objects along a path/curve or spline... (!?) : Re: How to duplicate objects along a path/curve or spline... (!?) Server Time
29 Jul 2024 12:29:36 EDT (-0400)
  Re: How to duplicate objects along a path/curve or spline... (!?)  
From: David Wallace
Date: 16 May 2002 01:30:56
Message: <3ce34410@news.povray.org>
Sphere_sweep is ok for simple tubes (radius depends on u but not v).  Then
there are times when you want complex results like pigment displacement
mapping on a tube.  I can pull that off with my macro-based surface if the
twizzles don't hit too hard.


news:a08fcugn25s28aor94176g08hmkl9mssoa@4ax.com...
> On Wed, 24 Apr 2002 15:26:52 -0400, "David Wallace"
<dar### [at] earthlinknet>
> wrote:
> > Actually what I want to do make a realistic "tube" follow a spline.
>
> Have you tride sphere_sweep ?
>
> ABX


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